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Mobile applications

Your mobile application.

Your service, closer to the people who use it in the field.

We design iOS and Android applications for your customers or your team. Technical choices depend on devices, required features and the conditions in which the app will be used.

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14:30 — Design workshop
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Start with your business

Built around real use.

On a phone or tablet, the context changes: one hand may be busy, the connection may vary and an action may need completing quickly. We design around these situations. Screens, information and gestures should match real conditions of use.

An app can extend a web service or become a team’s everyday tool. We define target platforms, shared data and the device features that are actually useful. Notifications, camera access and offline use are assessed according to need, including the permissions and constraints involved.

FROM PHONE TO FIELD

The right actions, in reach.

Hush Messenger invitation interface displayed on a phone.
Concept illustration

Equip teams in the field

View a record, enter information or follow an intervention on a tablet. Steps fit each role and its conditions of use, with a connection to business systems.

Extend your service

Give customers convenient access to their usual content and features. Mobile navigation focuses on essential actions rather than reproducing every website screen.

Make a feature work on a phone

Plan a useful notification, photo capture or offline information. Each feature is assessed against its value, target devices and distribution constraints.

01

Mobile experience

Touch-friendly journeys, prototypes and layouts for the target screens.

02

Development & connections

Mobile features and connections to your information systems.

03

Distribution & onboarding

Preparation for the chosen distribution method and user onboarding.

These deliverables provide a starting point for discussion. The final scope and acceptance criteria are agreed before work begins.

HOW WE WORK

From scope to handover.

  1. 01

    Understand the conditions of use

    We define devices, users, journeys and network availability. These elements let us compare technical approaches and choose a coherent initial scope.

  2. 02

    Test on target devices

    You review prototypes and then test builds. We check gestures, layouts and data exchanges on agreed devices and versions, using your feedback on real workflows.

  3. 03

    Prepare distribution

    Store publication or internal distribution is prepared for the intended audience. Required accounts, images and information are identified; platform reviews follow their own schedule.

BUDGET REFERENCE

A clear scope from the start.

€600ex VAT / day

Starting estimate: 25 production days, or €15,000 excluding VAT.

Production days are a workload estimate, not a calendar delivery deadline. Third-party subscriptions and fees are identified separately.

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BEFORE WE TALK

What helps us get started.

  • Actions people need to complete on the move
  • Target phones, tablets and platforms
  • Data and services to connect
  • Network conditions and distribution method

iOS and Android requirements are specified separately when they differ. This helps estimate testing, distribution and ongoing support.

Let’s discuss your needs

IN PRACTICE

Real projects. Real uses.

YOUR QUESTIONS

Before we start.

Budget, scope, timing and handover: these answers help you prepare your project. For a question specific to your business, let’s talk directly.

Let’s discuss your needs
Can one app support iOS and Android?

A cross-platform approach may be suitable. We compare it with native development based on features, maintenance and project constraints.

Can the app work offline?

Some workflows can work offline. The data to keep locally and its synchronisation need to be defined and tested.

What budget should I plan for?

The calculator starts at 25 production days, or €15,000 excluding VAT. Scope, platforms and connected services determine the final workload.

Who manages publishing accounts?

We agree which accounts are required and who is responsible for them. Platform fees, required materials and publication arrangements are separate from application development.

Can the app share data with our website?

Yes, when the required data and interfaces are available. A connection can share useful information while defining access permissions, update rules and synchronisation cases.

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